Ogre and Virtools support
Ogre is a very popular, open-source 3d engine that was used to create many games. oFusion and Lumonix are pleased to announce that Ogre users will soon be able to create and view ShaderFX shaders directly in the Ogre/3dsMax engine via oFusion's excellent toolset.

Please contact oFusion for details on the oFusion-ShaderFX bridge. Once you have oFusion, you can purchase a license of ShaderFX in our online store.

Virtools is another popular engine for game development and visualization that we've added support for directly inside ShaderFX.

At Lumonix we are very happy to see two more engines added to the growing list of engines that support ShaderFX materials and provide artist with the benefits of creating realtime shaders in an intuitive way, directly in their 3d application (3dsMax).